Friday, August 1, 2014

VEF Project 1: Rigid Bodies

For the rigid body project, I used the default scene that was provided to us. Overall, I am happy with how it turned out in the end. There are few things I would like to fix, such as the lighting and some of the textures, but I am still fairly happy with the result. I used nail constraints, hinge constraints, and a couple gravity fields to control the rigid bodies.

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