And here it is, the first of the projects I plan to redo. This model was a personal project I did for fun about a year and a half ago. I've learned a lot since then about creating 3D assets and since I created this after having been in Maya for only a month, I wanted to come back and make it more game engine friendly. I had a lot of topology issues, normals issues, and some of the model was made of flat plans that made it really hard to UV properly. I've started to retopologize the gun itself and hope to soon have it textured and have it be a game ready model. The first picture is a screenshot of the model when I called it finished way back when, and the rest of the images are where I am at now with the wire frame.
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